Boss Guide

Wan Jun Coppermaul Boss Guide

honestly this boss gave me more trouble than I expected the first time around like I walked into Iron Fortress thinking it'd be a standard tank fight and ngl I got absolutely wrecked by his third hammer swing like three times in a row before I even figured out what I was doing wrong and tbh the real issue wasn't the damage it was the timing the parry windows on this guy are way tighter than anything you've faced up to that point in the game and if you don't get them down you're just gonna eat dirt over and over again so here's everything I learned from dying to this copper-plated nightmare like 15 times

Where to Find Him & What You're Walking Into

Wan Jun is the gatekeeper boss at the very top of Iron Fortress, and I mean literally the top you gotta climb this whole crumbling tower with flame traps and crossbow dudes and by the time you reach him you're probably already low on healing items which tbh is part of the challenge cause the game is testing whether you can manage resources across the whole fortress gauntlet before throwing a two-phase boss at you and that's just cruel if you ask me but also kind of brilliant design you know

Once you step into the arena it's this circular stone platform with broken pillars scattered around and the edges drop into lava so positioning matters a lot here like you can't just dodge backwards forever cause you'll literally fall to your death and I've done that at least twice ngl it's embarrassing but it happens

Iron Fortress
Location
2
Phases
~12,800
Total HP
Fire
Phase 2 Element
Medium
Parry Difficulty

Phase 1: The Copper Hammer Combo

ok so phase one is all about his triple hammer swing and honestly once you learn the rhythm it's actually pretty predictable but the first few times it catches everyone off guard cause the timing between each swing isn't even it goes slow-slow-FAST and that third hit is the one that deletes half your health bar if you're not ready for it

Pro tip: Count out loud during the triple combo, seriously I know it sounds dumb but going "one-two-THREE" helps internalize the rhythm and after 3-4 attempts your hands will just do it automatically and you won't even need to think about it anymore.

Phase 2: Fire & Fury (50% HP Trigger)

at exactly 50% HP he drops to one knee and the whole arena goes dark for like two seconds and when he stands back up his hammer is literally on fire and I mean the first time I saw this transition I genuinely panicked cause the visual effect is insane the copper glows red-hot and the lava around the arena starts bubbling more aggressively and the music shifts into this frantic percussion thing that makes your heart rate spike

Phase 2 survival rule: Never stand in the same spot for more than two seconds. Keep circling him counter-clockwise and the fire pools naturally spread behind you. If you circle clockwise you walk into his hammer swings and that's just asking for a one-shot.

Best Weapons & Build Strategy

ngl I tested like eight different weapons against this guy and there's a clear winner here Flame Tongue is S-tier for this fight specifically because its fire resistance passive cuts the phase two fire pool damage by 30% and that alone makes the fight like twice as manageable plus the bleed explosion combo procs consistently during his long recovery windows after the overhead slam and you can chain massive burst damage when he's stunned

If you don't have Flame Tongue, Phoenix Wing is the next best thing because the high mobility dual blade moveset lets you dodge cancel out of attack animations and reposition instantly which is huge for avoiding those fire pools in phase two and the fire proc chains actually do bonus damage against his copper armor cause of some elemental interaction the game doesn't really explain anywhere but I tested it and it works

S
Flame Tongue
A
Phoenix Wing
B
Ironbreaker
B
Savage Axe
Don't use Frostbite here. I know the slow debuff sounds helpful but his fire attacks melt the ice procs instantly and you basically get zero value from the weapon's main gimmick and you're just hitting him with mediocre damage for no reason.

Drop Rewards

ok so this is the good part and tbh the rewards from Wan Jun are actually worth the pain especially if you're running a fire build cause the armor set bonus is genuinely strong and the skill shard opens up a whole new combat option that changes how you approach group fights

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